Warner Bros. Discovery has spent the better part of a year being acquired by two different companies without either deal having actually closed yet, and the games made by its studios — Mortal Kombat's NetherRealm, the Batman: Arkham series' Rocksteady, Hogwarts Legacy's Avalanche and Portkey Games — have quietly ridden along through the whole thing.

Netflix and Warner Bros. Discovery announced a definitive agreement in December 2025 for Netflix to acquire Warner Bros., valued around $82.7 billion in total enterprise value. On February 27, 2026, WBD terminated that agreement to instead pursue a deal with Paramount Skydance, which paid Netflix a $2.8 billion termination fee as part of walking away. Paramount Skydance's own acquisition of WBD, at $31.00 per share in cash, cleared every regulatory requirement under the merger agreement by August 14, 2026, after an eight-month review spanning roughly 70 countries — but the deal is now delayed by an antitrust lawsuit, with closing pushed back to no later than June 1, 2027.

None of this is, on its face, gaming news — it's a media and entertainment ownership fight playing out over streaming rights, cable networks, and film studios. But a game studio doesn't get to opt out of who owns its parent company, and a full year of "we don't yet know who our ultimate owner will be, or when we will" is a genuinely hard environment for a studio to plan inside. Greenlighting a game, covered elsewhere in this category, means committing years of budget and headcount to something that won't ship until well after the greenlight — a decision that gets measurably harder to make confidently when the studio's own corporate parent is itself mid-acquisition, twice over, with the second attempt currently stuck in litigation.

The practical stakes for players are more mundane than the deal size suggests: continuity of live-service support, sequel greenlights, and whether a beloved but smaller studio survives a change of ownership at all are all questions that tend to get answered only after the ink is dry — and as of this writing, for WBD's games, it still isn't.

Source: Paramount — Regulatory Conditions Satisfied for the Warner Bros. Discovery Acquisition