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Programming Fundamentals

Start at Lesson 1 and keep pressing Next, or jump directly to the concept you need. Every lesson begins with Concept, moves to Pseudocode, then shows the same logic across real languages.

Begin Lesson 1 →
Lesson 1

Variables & Data

Give information a name so your program can remember it and change it later.

Lesson 2

Operators & Comparisons

Use values to calculate answers and compare one value with another.

Lesson 3

Input, Output & Comments

Talk to the user: ask for information, show results, and leave notes for humans reading the code.

Lesson 4

Program Structure & Sequence

Put instructions in an order the computer can follow from start to finish.

Lesson 5

Conditions & Branching

Let a program make a decision by choosing different instructions for different situations.

Lesson 6

Loops & Repetition

Repeat instructions without copying the same code over and over.

Lesson 7

Functions & Reuse

Give a reusable set of instructions a name, call it when needed, and optionally get a result back.

Lesson 8

Objects & Blueprints

Describe a kind of thing once, then create individual objects that carry their own data and behavior.

Learn to Write Code

Learn the idea first, write it in pseudocode, then see how real programming languages express the same logic.

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